this post was submitted on 03 Jun 2024
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The controller sucked. It sucked then; it sucks now. But it had ports for four of them, so that console had tons of four-player multiplayer games, and they were great. PS1 could technically support it, but no one had a multitap, and because no one had a multitap, practically no games supported more than two players.
Cartridges were expensive and couldn't hold much data on them, but you basically never saw any loading times. Long load times were a thing I associated with the PlayStation brand up until the PS5. Loading times were definitely an expensive trade-off for that console, and it didn't help them in the market, but it certainly made the N64 stick out for it.