this post was submitted on 09 Jun 2024
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This is the first I've seen of this game, but... this is definitely not what I expected from a game titled 'Perfect Dark'. Maybe I just don't remember the N64 game well enough, but this seems pretty far-removed, from a plot perspective.
It looks like theyre not only using elements from the N64 original, but elements from Perfect Dark Zero as well, which wasn't the worst game ever but it wasn't a masterpiece.
Perfect Dark was always like the woman-led version of James Bond with a high science fiction flavoring. It doesn't seem to stray too far IMO.
Wasn't the original Perfect Dark hard sci-fi with aliens and spaceships and things? It's possible I just don't remember it well. Either way, this doesn't look like a bad game at all. Just not what I'd have expected.
The alien was Elvis. I hope he comes back. What I miss the most was multiplayer. Playing with four people and bots that you could issue orders to, all the multiplayer modes, the weapons and their second functions (laptop gun torrent), and I think it had multiplayer campaigns. Also all the extra objectives during campaign mode to unlock more missions. Fun times!
The tough part to recreate is that the multiplayer was so fun because it was innovative. It was one of the first games to do stuff like that.
24 years later, we've had a lot of games do a lot of stuff as well.
... But I'd still happily enjoy bringing all of it back, even if it was just a cosmetic facelift.
Good news!
Perfect Dark was remastered in 2010 and is part of the Rare Replay you can buy for the XBox. Exactly the same, but with HD graphics.
Well that's awesome! Thanks!
Did they ever fix the stick sensitivity issue?
I don't know; I've not had any issues personally.
I got more of a Mirrors Edge vibe than Perfect Dark watching that trailer.
Only from the parkour though. Literally nothing else felt like ME.
It's ... something new. The original game used a game engine evolved from Goldeneye (N64), so while it did a lot of cool things back then, it was very limited in what it could do.
It's interesting to see the Mirror's Edge parkour system being implemented. It brings a fresh take on the typical gun and run fps formula.
But you could say it pushed the limits. It required the Ram Expansion Pak. I think only 3 or 4 N64 games required that. It was packed with weird game modes like counter op. The far sight gun as a weird experiment to see through walls. It really pushed the limits and tried to do a lot. TimeSplitters was a great spiritual successor to the Goldeneye/Perfect Dark series that continued the tradition.
I had an absolute blast with the farsight gun. But honestly, if they bring it back, I hope they nerf the fuck out of it. Because kids online will be fucking insufferable with it.
Back then, you were playing with your friends in the same room. If one of your friends was being a douche and griefing with it, you could just slap them.