this post was submitted on 09 Oct 2024
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Developers of the upcoming Civilization VII game, Firaxis, are looking for some feedback regarding the game. This is our opportunity to show them there are many players on GNU/Linux and that integrating Denuvo anti-cheat rootkit would be a big no-no (it's mentioned in one of the questions).

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[โ€“] [email protected] 37 points 1 month ago (3 children)

Done. Glad they have a checkbox calling out Denuvo DRM as a dealbreaker.

[โ€“] [email protected] 14 points 1 month ago (2 children)

It seems they already know how the community feels ๐Ÿคฃ

[โ€“] [email protected] 10 points 1 month ago

This could be intended to settle a disagreement between management people who don't see the trend of gamers finally getting fed up with the bullshit and others who don't call the shots but do have a finger on the pulse (or even feel that way themselves and know they aren't alone).

I'd bet good money there's plenty of developers and other gamers involved with a bunch of these companies watching decisions being made with horror.

Actually I bet management only allowed this to be a poll because they did notice the trend of gamers getting fed up and previous cash cows running dry, but they needed a poll because they don't want to believe that the thing they thought was the best way to fight piracy was hated by people who would otherwise be happy to spend money on it.

I always keep thinking back to a piece of software that took weeks to get running at a job where we were development partners and then when I decided I wanted to use it with a personal project at home, I had a pirated copy running within hours. All the DRM stuff just made it into a pain for legit users while those using pirated copies never even saw that after it was cracked.

And denuvo doesn't even stop sucking once you get it running the first time, it will be wasting CPU cycles and memory bandwidth until the publisher decides it's not worth paying the license fee for anymore.

[โ€“] [email protected] 2 points 1 month ago

This is back to the thing where a AAA game studio ignores what they know about their audience and apologizes to investors later.

I hope that's not what's happening here, but I won't hold my breath.