this post was submitted on 19 Nov 2024
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Some functionality that keeps me using the Steam Controller has been touchpads for movement, quick gadget swapping with touchpads, quick 180s/gyro activation with touchpads.
I use it to play games like Doom Eternal, Left 4 Dead 2, Spin Rhythm XD, The Finals, etc.
Sadly I don't find myself doing the same on the Steam Deck opting for the joysticks instead, since I don't find the placement, smaller size, square versus circle, and flat surface versus concave offering the type of consistency that I use the touchpads for on the Steam Controller. It feels more a touchpad appropriate for slow paced games or just desktop navigation than optimal for the way I use the touchpads on the Steam Controller. And I don't see Valve delivering on the touchpad end that I would like with the next Steam Controller with all the inputs it would be fitting in.
Not an issue for most players who will be using joysticks as their primary, but sucks for Steam Controller dual touchpad users who've been waiting years hoping for a Steam Controller with updated gyro, better bumpers, and 2 more back buttons.
It's exactly because of setups like this that I'm excited for the SC2.
I can't believe we settled with joysticks for camera movement for so long. I don't think there's any other company around trying to challenge this standard.