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The world is ending but here's a side quest - will RPGs ever solve their urgency problem?
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I didn't really have any kind of urgency based on the story, but I do think the story fell short of being a good story.
Spoiler warning: Satisfactory endgame and story
spoiler
They built up so much with the aliens talking to the pioneer and Ada acting as a translator, then towards the end it just stops happening. Then you build a ship and the story is done. Most anticlimactic ending for such a huge gameRough. I wish they just... didn't. Oh well.
Yeah, same. Still love the game and am going to play again for Ficmas.