this post was submitted on 23 Aug 2023
477 points (94.7% liked)

PCGaming

6563 readers
271 users here now

Rule 0: Be civil

Rule #1: No spam, porn, or facilitating piracy

Rule #2: No advertisements

Rule #3: No memes, PCMR language, or low-effort posts/comments

Rule #4: No tech support or game help questions

Rule #5: No questions about building/buying computers, hardware, peripherals, furniture, etc.

Rule #6: No game suggestions, friend requests, surveys, or begging.

Rule #7: No Let's Plays, streams, highlight reels/montages, random videos or shorts

Rule #8: No off-topic posts/comments

Rule #9: Use the original source, no editorialized titles, no duplicates

founded 1 year ago
MODERATORS
 

The Epic First Run programme allows developers of any size to claim 100% of revenue if they agree to make their game exclusive on the Epic Games Store for six months.

After the six months are up, the game will revert to the standard Epic Games Store revenue split of 88% for the developer and 12% for Epic Games.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 9 points 1 year ago (1 children)

I had a friend who really got into satisfactory. And since we were all a factorio group, it seems like our kind of crazy. We are excited for it. When it came out as an epic exclusive, that one friend went for it. And tried to get us all to join him. We're like okay we'll join you soon as it comes out on steam. Some converted some didn't.

But over time I've had my personal friends tell me, yeah I see why you didn't make that choice, earlier I thought you were just being stubborn but now I totally understand it.

[–] Honytawk 2 points 1 year ago (2 children)

Totally understand what exactly?

[–] [email protected] 6 points 1 year ago

They now understand the logic behind not supporting exclusive titles to walled gardens.

[–] [email protected] 1 points 1 year ago (1 children)

That the game wasn't worth playing. Lol?

[–] [email protected] 1 points 1 year ago

That the game was still in early access, had bugs, and didn't have many features or ways to progress.

After a year of development, tho, it's a different kind of story.