this post was submitted on 21 Jun 2023
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Godot
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I can add some advice here if that's ok? I'm not a programmer by a long shot, but I do teach basic programming in Python and some coding in HTML and CSS. So I have a little confidence when it comes to learning new coding. I picked up Godot a little while ago, and I'm progressing to the point where I can read code and get a good understanding of what is happening. For a beginner I would recommend the following:
Watch some good quality videos that get you up to speed with Godot - it's not completely logical to an absolute beginner. You have to understand scenes and nodes. You have to understand how the file system works and relates to your game. While watching these videos, follow along until you're comfortable with the interface and moving around it.
Now put some study in. You'll need to read some books / articles / tutorials. Rather than copying code (which is perfectly fine to get used to the programme) try to do the simplest game you can think of. So for me it's a character who can run around the screen. But I want this character to move a little in the style of Mario, so it speeds up and slows down gradually. So I searched on google "Godot how to speed up and slow down gradually" and got a few tips and tricks. But I couldn't quite figure out why certain things were not working. That's where ChatGPT really helped me out. I basically asked it "what's difference between get_action_strength and input.get_vector in Godot". So I had a good understanding of both pieces of code but just couldn't figure out what each was doing. In the end ChatGPT really helped me to understand when to use the different methods. So yes, I say use ChatGPT lots and lots, but not to learn how to use Godot but to help you understand stuff when you get into the programming and you have a little confidence.
As a starter, there are so many channels out there - GDQuest's YouTube channel is fantastic. There's a tiny channel called The Guide Knight who has a style of tutorial I can really relate to. There's also a ton of ebooks out there. To get started here's a free one with some good stuff in it:
https://gamedevacademy.org/free-ebook-godot-game-development/
Good luck, you're only a little ways behind myself in learning Godot - it's a heap of fun!