this post was submitted on 06 Jan 2024
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Number 3 is keeping me on Windows. I make mods for old games and I need Visual C++. I almost got the compiler to run under Wine but who knows how it would behave if it did run.
For your third point, it's way easier to cross-compile for a Linux target on Windows than the other way around, as you can just run the compiler in Docker or WSL, which is even easier now that Visual Studio has native Docker and WSL support. WSL is pretty good.