this post was submitted on 27 Feb 2024
80 points (98.8% liked)
Games
32724 readers
1164 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Marvel: Midnight Suns went on sale this week, and is living up to the early positive reviews.
I'm not far enough in to say if it will rival similar games I enjoy, or will replace Final Fantasy Tactics: Advance.
But the early game is fun, and the mechanics feel like they may get better as the learning curve and progress hit full gear.
Edit: And it's already fun, in the early game.
I need to try it again. I used a mod that mucked things up and turned even simple battles into nearly impossible fights due to poor scaling
It might not have been the mod, honestly.
The difficulty curve is all over the place, even unmodded.
I liked the card tactics, but I got very quickly bored of all the story conversations; given the way they seem to be connecting to the most obscure Marvel comic lore and characters. I’m sure it’s amazing to some people, but I could not give less of a shit who the “Original Midnight Suns” were, or even the lore behind my playable character.
Maybe when I return to it I’ll just start skipping any dialog not related to the core story.