this post was submitted on 11 Jul 2023
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Gaming

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submitted 1 year ago* (last edited 1 year ago) by SponTen to c/gaming
 

Hey everyone!

I've really enjoyed my time playing Guild Wars 2 and Elder Scrolls Online, but I've kind of played them to death now and also can't get any more of my friends to play.

I'm wondering if there are any other games with the following gameplay, in order of importance:

  • Can play both singleplayer and multiplayer
  • Real time, action combat (ie. I'm not a huge fan of the very rotation-heavy combat of other MMOs like WoW)
  • Some level of role support (eg. tank, healer, etc), but they can be soft (GW2) or hard (ESO)
  • Some level of story
  • RPG character building
  • Preferably a lot of open world to explore, but linear path is also fine
  • Some way to at least trial the game for free

Any suggestions? Any device support is fine, but preference for PC. And any era is also fine; I don't mind if the game is new, 40 years old, or anywhere in between.

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[–] SponTen 2 points 1 year ago (6 children)

Thanks, I've been meaning to give this a shot. My issue with MMOs (other than GW2 and ESO) is that they seem very... rotation-oriented. Apologies, I thought "action combat" was a term used to describe non-rotation combat.

I'll update my post to reflect this. FFXIV is still on my radar to check out though, as I've heard good things about it.

[–] [email protected] 1 points 1 year ago (2 children)

I don't think FFXIV has rotation based combat?

They also have a completely free trial where you can check the game out for a pretty long period of time. So you don't have any risk trying it out.

[–] SponTen 1 points 1 year ago (1 children)

Huh, I heard differently.

Still, worth giving it a shot considering that free trial. Thanks!

[–] marigo 2 points 1 year ago

Most of the DPS classes feel like that honestly, but some have more freeform ability usage and the tanks/healers are more about preparing for or reacting to specific things. Astrologian especially is the kind of job you'll be adapting to a lot moment to moment since the card mechanic can't be controlled.

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