this post was submitted on 31 Mar 2024
1055 points (98.3% liked)

tumblr

3451 readers
328 users here now

Welcome to /c/tumblr, a place for all your tumblr screenshots and news.

Our Rules:

  1. Keep it civil. We're all people here. Be respectful to one another.

  2. No sexism, racism, homophobia, transphobia or any other flavor of bigotry. I should not need to explain this one.

  3. Must be tumblr related. This one is kind of a given.

  4. Try not to repost anything posted within the past month. Beyond that, go for it. Not everyone is on every site all the time.

  5. No unnecessary negativity. Just because you don't like a thing doesn't mean that you need to spend the entire comment section complaining about said thing. Just downvote and move on.


Sister Communities:

founded 1 year ago
MODERATORS
1055
Old person traits (pawb.social)
submitted 8 months ago* (last edited 8 months ago) by [email protected] to c/[email protected]
 
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 6 points 8 months ago (1 children)

See, this is part of why every game these days is always online and can't be played again once the next version comes out and the publisher pulls the plug

[–] [email protected] 1 points 8 months ago (1 children)

While I see and understand your point, I don't really approve it from a game dev point of view. (Disclaimer: not a game dev, only a software dev)

And this applies whether the game dev has a publisher or not. Wasting huge amounts of resources and time on a game that is not well received in the public, this is counter productive for the team behind it.

On the other side, getting small updates based on the input of the user base, that's a bit more productive.

I get your view, I myself experienced updateless video games, and these were the days. But these games were the product of a survival bias. There are many other game that were not making enough money to sustain the company's finances behind (and most importantly, the dev salaries) (see Infogrammes)

Now don't get me wrong, I am certainly not talking about the way they handle how the game belongs to someone and how versioning works. A game where you can download any version (see Minecraft) can coexist with the iterative and more productive methodology of maintaining and adding new features into the game through time and based on the users' input.

[–] [email protected] 2 points 8 months ago (1 children)

My point isn't about the game getting or no getting updates. My point is about having every game be always online and it becoming unplayable when the publisher pulls the plug on it

And I'm not talking about MMOs where the multiplayer aspect is the core of the experience.

There's plenty of games with a really good single player campaign that can't be played anymore because the publisher pulled the plug on the servers and threw the key away.

Not to mention things like diablo 3 or the last remake of sim city

[–] [email protected] 1 points 8 months ago

If you didn't steal it, you don't own it. Giving corpos your money is a sign of brain damage.