this post was submitted on 08 Aug 2024
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[–] [email protected] 7 points 2 months ago (12 children)

Just some C suite chap start the project to compete.

Now their competitors cancelled, so no need to compete anymore.

[–] [email protected] 2 points 2 months ago (6 children)

Part of me thinks this decision was down to the fact The Sims is still going strong. Paradox spun up Cities: Skylines and had success due mainly to SimCity imploding itself.

They were perhaps not looking to compete and gambling on EA ruining one of their own franchises again, in order to fill the niche in the market.

[–] [email protected] 1 points 2 months ago (3 children)

I don't know about not wanting to compete. They've taken shots at dethroning Xcom and Civ recently as well, both of which remain popular

[–] [email protected] 1 points 2 months ago (1 children)

Which game are you thinking about with X:COM? I did see Millennia, but either it was marketed badly, or I just managed to miss the hype machine pre-release. It just seemed to suddenly spring up with swathes of middling reviews.

I'm kind of a casual Paradox fan, but don't really stray from their PDS releases usually.

[–] [email protected] 2 points 2 months ago (1 children)

Lamplighter's League. The setting and visuals are quite different, but the combat mechanics are absolutely in Xcom's vein

[–] [email protected] 1 points 2 months ago

I was quite interested on that and downloaded it on Game Pass, but never found time to try it. It seems that game caused them to part ways with Harebrained Schemes, which is a shame. I enjoyed Battletech that was the same sort of turn based combat thing.

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