this post was submitted on 12 Jan 2024
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Gaming

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From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

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Be it a game that's difficult in its entirety, or a particular challenge in a game that you just couldn't complete.

For me, there are three that come to mind:

  • Super Hostile: Waking Up (Minecraft Custom Map, Hard difficulty). That damn water section...
  • Terraria Zenith Mode. Coming from someone to whom Master Mode is fairly easy, this was rough.
  • Calamity Death Mode (Terraria). I beat DoG (this was back when a headshot was an automatic death), but I just could not click with the Yharim fight. I also think burnout was at play here because that was a LONG playthrough.
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[–] [email protected] 4 points 9 months ago (1 children)

The farewell Chapter in Celeste. I really don't know how to do that room with the three dash activated blocks surrounded by spikes.

[–] [email protected] 3 points 9 months ago

It's funny I know exactly the room you're talking about lol

I managed to do farewell in 29:30, flying through the chapter is so liberating after being stuck in every room

[–] [email protected] 3 points 9 months ago

@MangoKangaroo

Crypt of the Necrodancer

The characters are difficulty levels, some with additional rules.

It's a rythm rpg, lore character #1 can miss beats, collect stuff, etc.

Lore character #3 can't miss a beat or miss and can't upgrade health, so you always die in one hit.

When I beat the 4 chapters with that character I was done :D

[–] [email protected] 3 points 9 months ago

I just couldn't beat Guacamelee on Vita, just hit a boss I couldn't beat. I considered getting every Kurok on BOTW at one point but settled on every shrine or it'd have lost its fun.

[–] [email protected] 2 points 9 months ago (1 children)

2 very recent ones on PS5

  • God of War Ragnarok: I did the story and as much f the side missions and challenges as possible. But there are a few Berserker Graves, and the final Valkyrie Gna that no matter how many times I tried it would just get absurd. I almost threw my controller through my TV a few times when trying to roll-dodge to the side for an attack after they've already jumped at you and, i shit you not, they change direction in mid-air.

  • Spider-Man: I did 100% the main game, all the side-quests and collectibles just not all the skills. Did all but the last DLC, but finally ragequit when trying to do the base tokens. Interior with tight corners. and you have to take out a dozen enemies including the whip-enemies attacking you from all directions...while rockets are being fired at you in the middle of 5 enemies.

[–] [email protected] 1 points 9 months ago (1 children)

Oh yeah, I hated the God of War reboot. It was so cool for like 15 minutes. Then I got to the actual combat and I couldn't stand it. It was nothing like the original, it was hard AF, it used button combinations I've never seen before (I think it's based on Souls games?), etc. It was so disappointing.

[–] [email protected] 1 points 9 months ago

I don’t mind Souls games, but I kind of hate how so many games lately (especially sequels) have been trying to low-key fit the genre when nobody asked them to. God of War, Darksiders 3…

[–] [email protected] 2 points 9 months ago* (last edited 9 months ago)

I'm about to just toss Remnant 2 out. I thought maybe it would be better than the first one, but it's even more bullshit. Like, it's a shooter and the first boss hurts you while you look at it. The intended method to defeat it feels way more like cheesing an exploit. I've gotten through the first quest in the Labyrinth and I'm hating the bosses even more than the first game with how just annoyingly unfair they are if you're not playing with a group. They're simply not fun.

Returnal is very similar in gameplay, and is even a roguelike with super brutal gameplay; even that game isn't as frustrating as Remnant 2. The bosses are hard, but not unfairly so.

[–] [email protected] 2 points 9 months ago

Like every arcade game as a kid: Defender, Xevious, Galaga, Berzerk, Battle Zone, Asteroids, the Dark Knight pinball machine. My 10 year old self had no idea these games were supposed to be infinite/unbeatable. Or rather, I always assumed they were. I had no clue they could crash if you were super expert at them. I think Xevious actually had an end tho.

As for arcade games a casual could finish but I gave up on? A decade later, Virtua Fighter.

[–] [email protected] 2 points 9 months ago (1 children)

Puzzle games like Baba and high skill ceiling platformers like Celeste, Meat Boy.

Soulsborne games are just soothing now. Dodge dodge hit, roll, heal, item, run

[–] [email protected] 2 points 9 months ago

I tried Baba and really enjoyed it to start. But once I hit a wall, way earlier than I thought I would, I did touch it for like another year, and haven't played it since.

[–] [email protected] 1 points 9 months ago

I tried replaying the Kingdom Hearts games leading up to playing KH3. Got all the way to the final boss sequence in KH1, but I just couldn’t get past the second phase, and I didn’t have any good saves for going back and leveling up. Gave up. Already beat it as a kid when it first came out. No need to kill myself in my late-30s for it.

[–] [email protected] 1 points 9 months ago

Diablo IV: Uber Lilith. I did just about everything else, got my character up to Level 100. Then the first season ended (which I didn't even do) and somehow my character got nerfed -- even basic enemies were suddenly much harder for no apparent reason. I was considering changing and upgrading my gear for this final challenge but I couldn't even fight my way around the map anymore. Screw that.

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