Spellblade

joined 1 year ago
[–] [email protected] 27 points 1 year ago (6 children)

I'm thinking Twitch. Discord, imo, is just starting down the bad path but it still does what it's supposed to do very well. Twitch, however, wants to enforce rules on content creators that might lead to them leaving entirely.

[–] [email protected] 7 points 1 year ago (1 children)

Unfortunately, most of the gaming communities I looked (4chan, gamefaqs, reddit, twitter) at had a significant portion of the comments refusing to believe it. Some were able to believe the switch data thanks to games like Animal Crossing and Zelda but significant amount thought these stats were from moms buying stuff for kids. But I will say there were plenty of comments pushing back against that.

[–] [email protected] 2 points 1 year ago* (last edited 1 year ago) (1 children)

I am saying he is reporting the data his company gives him correctly not that there aren't problems with the methodology. But even if there are issues with the methods here, Nintendo and Sony are reporting similar data as have previously done polls on the matter. And let's be completely honest here. They're most likely questioning the data because it doesn't agree with their anecdotal experiences talking to women. And this is likely because women are playing much different games than they are.

[–] [email protected] 7 points 1 year ago (1 children)

It's bizarre, isn't it. I'm a woman and I remember growing up with Pokémon, and Zelda and those 2 game series are extremely popular with women. A lot of women I know love puzzle games and were huge fans of Professor Layton on the ds when that was out. I even know a woman at my job who's into Elden Ring.

[–] [email protected] 3 points 1 year ago (4 children)

His company were the ones that did the survey, so I'd think it's likely that he's reporting it accurately. I wasn't able to find the data set for any of his company's surveys (I assume youd have to pay for it) but I did find this: https://www.statista.com/statistics/232383/gender-split-of-us-computer-and-video-gamers/ and this https://www.pewresearch.org/short-reads/2017/09/11/younger-men-play-video-games-but-so-do-a-diverse-group-of-other-americans/. Those two articles show that while men are more likely to play games, women are still playing them a lot, particularly young women. So Circana's player pulse survey, assuming it is being represented correctly isn't out of line with other research done on this topic. The gamers upset about this seem to just be out of touch.

[–] [email protected] 34 points 1 year ago (6 children)

I don't understand why they're surprised. Gaming has been mainstream for many many years now and women are half the population.

[–] [email protected] 2 points 1 year ago (2 children)

These people just have an all encompassing need to be contrarian. But if they wanna go and frolick in the aqi 500 air be my guest.