Ackward

joined 1 year ago
[–] [email protected] 7 points 4 months ago (2 children)

Maybe it could be an issue with the level range. I feel the game well balanced with my char at 150 but same mobs destroys or two shots people at +300 looking at some videos.

[–] [email protected] 2 points 4 months ago
[–] [email protected] 4 points 5 months ago

This, I used an old board and it didn't work until I replaced the (button) battery . After that, you can troubleshoot the board adding components one by one and listening to the beeps. There's a code. Left the GPU as last element and use the integrated one always until all is working. If a external GPU doesn't work, it could be not enough power. If memory fails, beeps again, try to find a working one and go from there...

[–] [email protected] 1 points 5 months ago

Only for declarative pipelines, forget it if you use scripted ones.

[–] [email protected] 1 points 8 months ago

Prometheus + node/container exporters. + Grafana for dashboards I haven't touched zabbix in years but last time it didn't support very well dynamic scalations. Also all of them are focused on monitoring infrastructure, you need to pay if you want APM or UX.

Enterprise level, for APM I like datadog, much better than NR. For UX we use acoustic tealeef.

[–] [email protected] 6 points 1 year ago (3 children)

It's difficult to fix and not without changes in the code. Most solutions involve fixing those heavy SQL. Tuning them, caching them in redis or memcached or refactor the whole process from scratch.

Thinking on the DDoS part, implement short circuits so reaching those queries must follow a session pattern. It doesn't stop it but you force those script kiddies to make real connections. If they are anonymous then all the heavy queries should be cached due to lack of custom vars. If not, it's a matter of identifying users and banning them automatically.