Starfield

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I won't upload more as I have 50 panels for this week's story. But you can read the full entry, as well as all past entries, in these two places :

Happy reading!

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TL;DR : I create weekly SF comics just for the fun of it, using screenshots, AI and FIgma, and you can read them on my Facebook page.

So, I'm following the podcast "Starfield with normal people", and participate to their weekly Starfield Adventure Club that's organized on their Discord server. This eventually made me want to create a Starfield cartoon.

I never thought I had such a talent for storytelling. After a very tough 2023, Starfield helped me go through depression. And now those comics are part of my recovery as well. But things are not always fun, and I think it would encourage me to get feedback and ideas from readers.

I use a lot of AI to help me with this comic, which is the most fun part. ChatGPT helps me with dialogues. I feed him what I want my characters to say and he suggest lines, which I often combine for the funniest effect. I've been using some Midjourney as well for cover pages and especially for the prologue in the first episode. For those who want to know, I use Figma to put all of that together.

In this post, I uploaded my one favorite panel of each episode (I have 14 so far). Hope you'll enjoy.

If you want to read my comic, and get updates, the easiest way is through my Facebook page. I also post them on DeviantArt, but this website is making things super hard to any non-paying member and I don't know how long i'll keep using it.

You don't have to love it, or even read it. Just be nice please. I'm getting through shit.

Thanks, all!

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Tldr

  • Difficulty/Survival Options
  • New Ship/Base Customization
  • Maps
  • Change Traits In The Unity
  • Dialogue Camera
  • Performance
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My GOD did Inon Zur go all out with the soundtrack. It's so fucking good

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This is just sad at this point.

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""We were finally at a state in the project where we could play through the whole [game]. And it became very clear that we were missing the large final location that was going to tie the story together and have a satisfying action-filled payoff," Shen said. "I was both implementing the main quest and leading the quest design team, so I had absolutely no time. The entire quest design team was already overbooked.""

The quest design team being overbooked and not having time certainly explains a lot.

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submitted 9 months ago* (last edited 9 months ago) by [email protected] to c/starfield
 
 

Get bent Todd

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