A_Random_Idiot

joined 1 year ago
[–] [email protected] 0 points 5 hours ago* (last edited 5 hours ago) (1 children)

7 was a great and brilliant game, with an enormous world and an incredible story.. It certainly deserves a lot of hype for what it did and achieved, but I also think its telling that instead of just giving it a graphical update and releasing it for modern systems, Square is doing...whatever horrid shit they are doing with the remake thats basically killed it for me forever.

8 did a lot different. Not just different from 7, but also different from Final Fantasy in general. I think thats why it doesnt have as much love, that, and it it had the misfortune of having to follow 7. But I think that chance it took is what makes it special. Genuinely special.

Unfortunately a lot of people didnt seem to think so, which made Square go back to the classic airship fantasy world that most other final fantasy games used with FF9. They started taking chances again with 10, which was more well received and really blew open the flood gates

Its incredible that you managed to pull that off, though, lol. I wouldnt have. then again, I'm the obsessive hoarder "I cant use this, what if I'll need it later?!" type.

I think games were great cause the limits they were made in. Limitations that are long gone, and games suffer as a result.

[–] [email protected] 4 points 6 hours ago

the new mod client from nexus will be great, but I'd wager it'd be another year before its in a non-test state.

[–] [email protected] 11 points 7 hours ago (8 children)

Eeh.. I'd respectfully disagree on the anti-cheat being the only real hurdle right now.

Modding is still a massive pita and janky compared to windows, as an example.

Don't get me wrong, Linux gaming has advanced entire geologic eras compared to where it was 10 years ago, 5 years ago, hell.. even last year. I dont even have to reference protondb anymore, I just expect things to work in general, and they usually do, outside of the minority of games with asshole anticheat (most of that can even be run on linux, they just refuse to enable the option)

[–] [email protected] 2 points 9 hours ago* (last edited 9 hours ago) (3 children)

FF8 was such an underappreciated title. I think the negative backlash that it got really did a disservice to the entire franchise. . Which is a shame, cause it stands, to this day, as my favorite Final Fantasy.

The SNES and the PS1 were like, the epicenter of amazing, mind blowing RPG games.

[–] [email protected] 8 points 15 hours ago (4 children)

Yeah, you're right.

It'd totally be uncouth to step in and do anything to prevent the slaughter of tens of thousands, if not more, innocent civilians.

We should really drag it out and make no substantive efforts until Israel's genocide is complete, Then we can "punish" them by giving them all the land they've cleansed.

[–] [email protected] 22 points 15 hours ago

Nah, Just run of the mill Republican Hypocrisy.

Like the Anti-Gay pastor that was caught taking a rent boy on an all expenses paid european vacation.

or the anti-gay senator caught trying to proposition a guy in an airport bathroom

or any other anti-whatever republican inevitably being involved/doing/being what they are against.

[–] [email protected] 18 points 16 hours ago (10 children)

Yeah, Imagine how different Israeli aggression would be if the flow of American Money and Weapons stopped.

But he doesnt want to do that, because Israel holds some weird fucking power over America.

[–] [email protected] 4 points 16 hours ago (1 children)

you sure want to give a lot of faith to a shitty company that hates its customers.

[–] [email protected] 12 points 16 hours ago (5 children)

Illusion of Gaia is one of those games that holds a magical place in my heart, so much so that just hearing or thinking of the name..even all these years later, still gives me goosebumps.

Such a fantastic game. and such a fantastic story

[–] [email protected] 1 points 1 day ago

I almost want to buy CS2 just for this mod. I've seen it in a few LP videos and my god is it powerful, and amazing, and I wish we had something like that in CS1.

[–] [email protected] 1 points 2 days ago (2 children)

Who says they have to?

Lol, fuck nvidia.

35
submitted 1 month ago* (last edited 1 month ago) by [email protected] to c/starfield
 

But it'll probably be better known as the Mako Mk.2 by anyone who played Mass Effect 1, because holy shit its the Mako.

 

cross-posted from: https://lemmy.world/post/18456924

I spent 3 days trying to get FOLON to work following both the official website guide and every post I could find on the internet, and I finally said fuck it and played around with it myself and figured out how to get it running.

I'm posting here in case anyone else has had the same problems I did and don't have a solution. The first half is pretty much identical to their instructions

This does not use the FOLON Downgrader, Because I dont like the idea of signing into my steam account through someone elses program.

Also don't be in a steam beta. Use release steam

  • Run steam in console mode as per instructions here. On Linux just close steam and run "steam -console" in terminal
  • Download all the depot packs like they instruct.
  • Create a folder elsewhere and go to where the files downloaded and empty each folder into the created folder so you have a full build of the last version of Fallout 4 (Do not alter this directory further, unless you want to have to go through all that pita downloading again, so only copy files from here, do not move them from here)
  • Go find appmanifest_377160.acf in /steam/steamapps and make it read only
  • Go to your /steam/steamapps/common/Fallout4 folder and delete everything it, and copy the Fallout 4 you just downloaded into the folder.
  • Launch fallout once, i dont know how far you have to go, i typically go to character creation, to make sure the game creates all the necessary files
  • Go to GOG and download the Fallout London files. should be 10 files, one being an .exe and the rest being bin files
  • This is where we diverge. Run protontricks, If you don't have it installed, then read install instructions here, and select Fallout 4
  • Ignore any missing file arch 65 errors, keep clicking okay until the "What do you want to do" window pops up
  • Click install application, Ok
  • In this next window, click cancel
  • In this window, select Run an Arbitrary Executable (.exe/.msi/.msu) and click okay.
  • In the file explorer that pops up, navigate to your FOLON installer (at the time of this posts edit it is ~~setup_fallout_london_2.31_revision2_(64bit)(75054)~~ setup_fallout_london_v1.01_iv2.31r3(64bit)_(75422).exe) and run it
  • Select your desktop as the destination (Don't select your Fallout 4 folder, It'll just install FOLON into a Fallen London subfolder)
  • one the install is done and over, select every file in that folder and copy (don't move, copy, You want to save this folder as well in case something screws up so you don't have to through the install steps again) the Data and src folders (this is just f4se source code folder, but it'd go in /Fallout if you installed f4se manually anyway) and all loose files beneath it to your fallout 4 folder, and tell your file manager to merge folders and overwrite files.
  • Move the files in _Appdata to ~Steam/steamapps/compatdata/377160/pfx/drive_c/users/steamuser/AppData/Local/Fallout4/, overwriting what is there
  • Move files in _Config to ~/Steam/steamapps/compatdata/377160/pfx/drive_c/users/steamuser/My Documents/My Games/Fallout4/, overwriting whats there.

You should be able to launch Fallout 4 now, and have it load directly into Fallout london, and thanks to making appmanifest read only, steam will never update the game and bork your mod.

Now there are still lots of bugs in FOLON, like the train crash outside the starter area, which most people fix by installing the Buffout mod, but thats beyond the scope of this post

If any of you out there had woes getting FOLON to work like I did I really hope this helps

Edit- About 30 minutes ago, as of this edit, a patch was released to address many problems with FOLON. None of the techniques I've listed here for installing the main mod works with the patch. I am continuing to experiment and if I can figure it out I will edit this post again or make a replied post.

 

I spent 3 days trying to get FOLON to work following both the official website guide and every post I could find on the internet, and I finally said fuck it and played around with it myself and figured out how to get it running.

I'm posting here in case anyone else has had the same problems I did and don't have a solution. The first half is pretty much identical to their instructions

This does not use the FOLON Downgrader, Because I dont like the idea of signing into my steam account through someone elses program.

Also don't be in a steam beta. Use release steam

  • Run steam in console mode as per instructions here. On Linux just close steam and run "steam -console" in terminal
  • Download all the depot packs like they instruct.
  • Create a folder elsewhere and go to where the files downloaded and empty each folder into the created folder so you have a full build of the last version of Fallout 4 (Do not alter this directory further, unless you want to have to go through all that pita downloading again, so only copy files from here, do not move them from here)
  • Go find appmanifest_377160.acf in /steam/steamapps and make it read only
  • Go to your /steam/steamapps/common/Fallout4 folder and delete everything it, and copy the Fallout 4 you just downloaded into the folder.
  • Launch fallout once, i dont know how far you have to go, i typically go to character creation, to make sure the game creates all the necessary files
  • Go to GOG and download the Fallout London files. should be 10 files, one being an .exe and the rest being bin files
  • This is where we diverge. Run protontricks, If you don't have it installed, then read install instructions here and select Fallout 4
  • Ignore any missing file arch 65 errors, keep clicking okay until the "What do you want to do" window pops up
  • Click install application, Ok
  • In this next window, click cancel
  • In this window, select Run an Arbitrary Executable (.exe/.msi/.msu) and click okay.
  • In the file explorer that pops up, navigate to your FOLON installer (at the time of this posts edit it is ~~setup_fallout_london_2.31_revision2_(64bit)(75054)~~ setup_fallout_london_v1.01_iv2.31r3(64bit)_(75422).exe) and run it
  • Select your desktop as the destination (Don't select your Fallout 4 folder, It'll just install FOLON into a Fallen London subfolder)
  • one the install is done and over, select every file in that folder and copy (don't move, copy, You want to save this folder as well in case something screws up so you don't have to through the install steps again) the Data and src folders (this is just f4se source code folder, but it'd go in /Fallout if you installed f4se manually anyway) and all loose files beneath it to your fallout 4 folder, and tell your file manager to merge folders and overwrite files.
  • Move the files in _Appdata to ~Steam/steamapps/compatdata/377160/pfx/drive_c/users/steamuser/AppData/Local/Fallout4/, overwriting what is there
  • Move/Fallout4/ files in _Config to ~/Steam/steamapps/compatdata/377160/pfx/drive_c/users/steamuser/My Documents/My Games, overwriting whats there.

You should be able to launch Fallout 4 now, and have it load directly into Fallout london, and thanks to making appmanifest read only, steam will never update the game and bork your mod.

Now there are still lots of bugs in FOLON, like the train crash outside the starter area, which most people fix by installing the Buffout mod, but thats beyond the scope of this post

If any of you out there had woes getting FOLON to work like I did I really hope this helps

Edit- About 30 minutes ago, as of this edit, a patch was released to address many problems with FOLON. None of the techniques I've listed here for installing the main mod works with the patch. I am continuing to experiment and if I can figure it out I will edit this post again or make a replied post.

Edit 2-

Okay, I could not find a way to get the patcher to work to patch the game

But the base install files are also updated to the same version as the patch, so just redownload the executable and the bin files from gog and follow the steps in the original guide

 

""We were finally at a state in the project where we could play through the whole [game]. And it became very clear that we were missing the large final location that was going to tie the story together and have a satisfying action-filled payoff," Shen said. "I was both implementing the main quest and leading the quest design team, so I had absolutely no time. The entire quest design team was already overbooked.""

The quest design team being overbooked and not having time certainly explains a lot.

 

Essential as in pretty much everyone agrees are good and worth having, I know no mod is essential in the literal sense, and opinions will change whats essential to each individual.

Looking for a bit of a list/collection cause otherwise I'll go down the rabbit hole and end up modding my game to much to be playable.. Which I wish was a joke, but that happened last time I got my itch on for city building, lol.

 

As far as I know, the big damage from Nuclear Weapons planetside is the massive blastwave that can pretty much scour the earth, with radiation and thermal damage bringing up the rear.

But in space there is no atmosphere to create a huge concussive and scouring blast wave, which means a nuclear weapon would have to rely on its all-directional thermal and radiation to do damage.. but is that enough to actually be usful as a weapon in space, considering ships in space would be designed to handle radiation and extreme thermals due to the lack of any insulative atmosphere?

I know a lot of this might be supposition based on imaginary future tech and assumptions made about materials science and starship creation, but surely at least some rough guess could be made with regards to a thernonuclear detonation without the focusing effects of an atmosphere?

 

I set up Steam Link on my raspberry pi to try and do some couch gaming over the holiday.. but its no bueno. I am on a 5600x/6700xt with wayland on linux, and steam is up to date.

I get a black screen with a mouse cursor.

I try launching steam with the -pipewire command as i've read elsewhere, and I can see big picture mode, but its horribly slow.. But the weird thing is, its only steam/games thats slow. The mouse runs in real time without lag, and any sounds run in real time without lag or hiccup. But the video is like 1 frame per minute, so I can push left on the d-pad and have to sit and wait forever for the selection on the TV to move (even though its moved over immediately on the desktop).

Games are the same issue. Game runs fine on the desktop, audio runs fine on the streamed TV, but the video is just like..slide show.

I've tried running it at the lowest possible image quality settings. at low bandwidth, at high bandwidth, at the max the network test suggested, tried turning all the settings like hardware video encoding and stuff off and on. Nothing makes a difference.

Is steam link just completely screwed or am I being an idiot and doing something wrong?

 

A lot of people who have had hands on experience with the game thus far (certain modders, City Planner Plays, Biffa, etc) have made note of its terrible performance, even top of the line rigs with 1500 dollar video cards.

Like, 15-20fps levels of performance on top tier cards.

Granted, that's on high settings.. but its a freaking city building game, not a AAA hyper realism ray traced first person VR experience. It shouldn't require a nuclear power plant to play a city builder!

And you shouldn't have to run the game on low settings just to get a playable framerate with a decent rig, modern rig.

That, and the lack of workshop support? I mean, I get them wanting to host it themselves, but that just means it'll be alive only for as long as they want to host it, vs steam which the workshop will be there until valve goes out of business.. and I'd wager CO goes under long before steam does.

I was excited for CS2.

But these two bits have really pushed the game off the shelf for me into that "Well, Maybe I'll buy it in a year or 2 when its on sale for 5-10 bucks" territory.

 

I'm currently running a rx580 (with a 5600x and 16gb of ram), and its finally starting to show its age and not be able to run at the settings i would prefer, at the frames I would like.

This is a card I'll probably, barring its sudden demise, be sticking with for the next 5-6 years, So keep that in mind too. I know vram demand in games is on the rise too, even for 1080p, which is why I have not considered any 8gb cards like the 6600 or the 7600.

I've narrowed my choices down to the 6700xt, 6750xt and rx6800 (non-xt). Which will be used almost entirely for 1080p gaming (maybe 1440p if my current monitor dies and I'm forced to replace it)

6700xt is attractive simply because its the cheapest. 6800 is attractive cause its more powerful, which I would hope means I'd get a bit more extra time out of it.

6750xt is kinda stuck in the middle.. -100ish bucks cheaper than the 6800, but also 70-90ish bucks more expensive than the 6700xt, and from all the reviews I've seen, it seems like it only averages around a 5-8fps boost over the 6700xt which doesn't exactly seem worth the investment?

This is where I need the advice of those who are more experienced/knowledgeable than I am.

Would the 6800 have enough horsepower to be viable long enough after the 6700xt/6750xt hit their limits to be worth the price jump, or Should I save 100 bucks and get the 6750? Or should I just go straight with the 6700xt and save almost 200 bucks?

My gut is telling me 6700xt, but I'd like some outside, hands on experienced opinions, if you'd be so kind to give them, before I can quash the debate in my head.

 
 

I am trying to get Outer Worlds: Spacers Choice edition working, but it has horrible texture flickering, regardless of the proton version of in game graphic settings.

And I dont mean like, color strobing or anything, World Textures and NPCs both flicker rapidly in and out of existence, to the point you can see through them to whats behind them. I have never had an issue with flickering lights or anything before, but its so intense its even causing me nausea to look at it.

I have tried many combinations of in game graphic settings from low to ultra, with no effect whatsoever.

I have also tried several different versions of proton ( Experimental, 7.0-6, 8.0-2 and various versions of GE Proton from 7-20 to 8-6 ) None of which has altered the behavior in any way.

I'm on Ubuntu 22.04, Using Wayland, and my MESA drivers are up to date. I have a RX580 and a 5600x CPU, with 16g of ram. Edit: I am also on kernal 6.3, not an older one.

Any help would be greatly appreciated, Thank you.

edit

Changed video cards from a rx480 to a 6700xt and it worked fine. game must have had some issue with Polaris.

view more: next ›