this post was submitted on 16 Sep 2024
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Love the concept and presentation on paper. The pessimist in me expects the execution to be akin to Scribblenauts where once you have a practical solution to a problem that's all you'll use for 90% of the game. Also tapping through a long list of items instead of typing out the name of one sounds equally awful. I'm hoping it's better than my assumptions.
They were talking about the game on Remap Radio, and Patrick mentioned that he was spamming this summoned kese swarm to beat a boss instead of doing the "intended" puzzle solution.
I'm guessing with the BotW style design, you can kinda find a hammer to smash all the puzzles if you really want to.