this post was submitted on 24 Sep 2023
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Starfield
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150 hours and still playing. Having a lot of fun. But it took a while.
I think, like a lot of Bethesda games, learning how to play the game is a big part of the game, it's taken me a while, but I'm finally at the point where I can look at a a fight, ground side or space, and think "this is going to be fun". Would have probably been there sooner, but I hit the bug where you sell a ship on a station and all the ground disappears in New Atlantis and ended up restarting.
It's not without it's flaws. Bugs aside (and there are a few of those) I think my biggest gripe is the lack of a fuel economy. They gave us a space exploration game, and then removed the one mechanism that made exploration at all challenging. We don't have to work to visit a new system, and so we don't value the discoveries we make. I have high hopes for a survival mode.
That said, the number of things there are to do in the game is astonishing, even by Skyrim standards. I'm not even close to having done everything in New Atlantis, much less been everywhere. I can see this keeping me going for a while yet.
The only limit they did put in for fuel is entirely pointless too. You can only grab jump as far as you are limited by helium-3 capacity, but as soon as you arrive your tanks are refilled and you can immediately jump again. All it does is mildly irritate the player by having to do multiple jumps when it adds absolutely nothing to gameplay.
Probably trying to force more random encounters in space to cover the fact it's menu exploration rather than ship flying.
A lot of the early marketing for this game was how not buggy it was. Putting aside the ridiculous marketing strategy of telling people how it's not as shitty as expected, I have never in any Bethesda game had to restart because of a bug. And there have been a lot of bugs.
Apparently if you play through to NG+ it resolves itself.
I will give Starfield one thing.
its the least crashy Bethesda game I've ever played, especially Day 1.
I've also never had quest critical item fall on the ground and phase through the world into the endless void, Like I've had in almost every other Bethesda game (weird how those same bugs keep persisting despite the TOTALLY NEW AND DIFFERENT™ engines).
But if I had my choice between playing crashy old games with alot of interesting things to do, or super stable new game and doing the same thing over and over and over again... I'm probably going to end up reinstalling Oblivion/Skyrim/FO4.