this post was submitted on 01 May 2024
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Game Development
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Wait, are they sticking with the run-time fee thing? I thought they back pedaled when the community basically revolted over it.
Sort of. If you earned >$1 million in revenues in the past 12 months, you have two options:
Pay 2.5% of your monthly revenue
Pay a runtime fee based on your monthly downloads
So basically, they made it optional, but you still have to pay 2.5% which is still significant. Otherwise you can use the runtime fee and report data yourself (it will probably be cheaper)