this post was submitted on 02 Jun 2024
79 points (96.5% liked)
Steam Deck
14254 readers
315 users here now
A place to discuss and support all things Steam Deck.
Replacement for r/steamdeck_linux.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.
These are not enforced, but they are encouraged.
Rules:
- Follow the rules of Sopuli
- Posts must be related to the Steam Deck in an obvious way.
- No piracy, there are other communities for that.
- Discussion of emulators are allowed, but no discussion on how to illegally acquire ROMs.
- This is a place of civil discussion, no trolling.
- Have fun.
founded 3 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Thanks for that. I've been thinking of it as a sleep/hibernate function but obviously it's not. Linux still hasn't seemed to figure that one out for some reason. Not Steam's fault.
Linux has a hibernate function, but the power button activates Sleep, which is higher-consumption. There may be a way to set it to actually hibernate on button press, but I've only seen Hibernation via Desktop Mode.
Sleep = keep processes in memory = more power consumption.
Hibernation = write most processes to disk and keep only vital system processes in memory = less power consumption.
At some point SteamOS has major issues crashing when waking up from hibernation, which is probably why it hasn't been added as an option. Which is annoying, because if you run out of battery, the deck just dies. At the very least, it should force-hibernate itself before dying.
This kinda describes where Linux has been at with sleep/hibernation for quite a few years. I don't understand the deeper implications but it's never seemed like a priority for Linux devs, vs how Windows and Mac have solved it long ago. Maybe because Linux hasn't traditionally focused on portable devices but arm (etc) seems to be changing that.
Windows hibernation is about as broken as linux hibernation, i.e. they both mostly work most of the time, but there is good reason both hide them away by default (if you can really say linux hides anything, with these things being decided by distros and not kernel devs). It is naive to say windows has “solved” hibernation. Either you don’t use it much or have very basic hardware and software needs.
Edit: as a side note, neither iOS nor android devices use anything similar to hibernate, so I am a bit lost with what you mean by arm causing hibernation implementation pressure.
idk, for me hibernation has mostly worked fine so long as i don't hibernate with a game running, which seems to be more of a GPU issue than hibernate itself.
That's because system firmware is designed and tested on Windows, so the supply of new and exciting hardware bugs that need workarounds is endless.