this post was submitted on 23 Jun 2024
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[–] [email protected] 16 points 2 months ago* (last edited 2 months ago) (3 children)

Windows has one major thing going for it: it’s best-in-class for gaming. It might even be the greatest gaming platform of all time. Linux and even Mac are gaining ground, but they’ve got a little ways to go.

...is Mac gaming actually gaining ground? From listening to a friend of mine who has a Mac, it sounds like Mac gaming is going steadily backwards. Wine and similar doesn't work very well for them, and Mac compatibility is happening with fewer and fewer games. Game Porting Toolkit isn't really for end users, is it? Is there something else my friend is missing?

[–] [email protected] 8 points 2 months ago (1 children)

As a Mac user who enjoys trying to get games working, I’ve played Talos Principle II recently, and am able to play Fallout 4 (to some degree) when I get a chance.

On the one hand there are graphical glitches and things aren’t perfect. But on the other, I’m playing games that have had literally no optimisation for macOS, on a fanless M2 Air.

If nothing else, it’s a useful example of the direction things could take if devs had the impetus to do so.

[–] [email protected] 2 points 2 months ago

Oh yeah, to be clear I don't think Macs can't be good gaming machines, it's just that it doesn't seem to be heading that way right now.

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