this post was submitted on 07 Nov 2024
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I wouldn't call the game 'extremely high difficulty', it even has some easier levels early on (at least when I played it a couple of years ago). I'm not a regular tower-defense or sim game player and I was able to complete Serpulo. It can be a challenging puzzle at times, but it's not a game I'd feel a need to warn people about difficulty-wise.
Seconding (although I have a tendency to marathon the campaign of any game I think is excellent). No need for predatory tricks like loots, this is just a damn fun game.
IIRC I found it in a 'top 100 FOSS games' list because it was one of the first which wasn't an open-sourced cloning of an existing game. No disrespect for clones and adaptations at all, but it's extra special to see original softwares so good that even people who don't care about FOSSness would use them.
IMO the last few levels are complete horseshit, difficulty wise. You get sent massive waves that are undefendable unless you are sending a lot of shit and defending by attacking. Heck, i had like 10 sectors for minding and sending shit and still it wasnt enough. Maybe ill come back to this game someday and finally finish it.