this post was submitted on 12 Dec 2024
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Advent Of Code
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Advent of Code is an annual Advent calendar of small programming puzzles for a variety of skill sets and skill levels that can be solved in any programming language you like.
AoC 2024
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console.log('Hello World')
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Rust
I essentially used flood fill to collect each region. Part 1 was then relatively easy: for each point, check how many neighbors are outside of the region.
Part 2 took me forever, and I ended up looking for hints online, where I discovered that an easy way to count the number of sides is to instead count the number of corners. Doing this for "normal" corners (e.g. in a square) was relatively easy, but "reverse corners" took me a long time. Corners like here what we see in the NE corner of the first
C
in the third row here:I'm more or less happy with my solution, but my brain is now totally fried.
https://gitlab.com/bricka/advent-of-code-2024-rust/-/blob/main/src/days/day12.rs?ref_type=heads
Counting the number of corners was a very useful hint for part 2. I had the most trouble with detecting the double corners, i.e. like in the example where the two B fields touch diagonally:
Still, I would've taken a lot longer and probably made really-bad-performance-code without reading this :D