this post was submitted on 08 Aug 2023
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Lemmy App Development

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With every new App published on IOS I wonder again how the financing works. Just through donations, or do you "take one for the team"?

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[–] [email protected] 4 points 1 year ago (13 children)

Is that for an app store account or what? Either it's your job and like buying tools for a job is not rare, or it's your hobby and also not rare to spend that. I do like when there's a free tier for experimenting, though.

[–] [email protected] 6 points 1 year ago (12 children)

To build an IOS app you need an Apple Developer Account, which is a subscription service for 100 bucks a year.

It's similar but not the same for Android. With Android you don't need an Account to build the App, just one to publish it on the Play Store - which also only costs 25$ one-time purchase.

Also, I can understand the financing on for-profit Apps like Sync. Shit costs so much money the dude breaks profit with just one person paying premium.

For hobbiest it's on the expensive side. I mean it's probably the most expensive part of the pipeline for most hobby Devs for a way overpriced service. But I get it if you really want to publish your Lemmy App on the IOS store and have the money to do it, just wondering if these people have any plans of breaking at least even via donations or such.

[–] [email protected] 2 points 1 year ago (2 children)

Ah, ok. For me the bigger deal is that you have to use xcode for iOS development, which only runs on Mac. I think that's pretty crappy for hobbyists, too.

[–] [email protected] 2 points 1 year ago (1 children)

Only when working with Swift though, right? I always use React Native for my Apps which can target IOS as well and you can build react native in every environment, I think.

[–] [email protected] 3 points 1 year ago

Oh, yeah, and Flutter, too, I guess

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