this post was submitted on 11 Nov 2024
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So, I'm trying to print some older models from thingiverse and I have discovered that basically all the files I want to print have glaring flaws in them.

Internal free floating structures, connector pieces and holes that are the exact same size... So on and so forth...

Do I need to learn a software like CAD or Blender to fix these? I seem to be able to do some basic stuff in Orca Slicer but it honestly seems like as much of a pain to modify the parts there as it would be to use a real software.

Is there one that's easier? I think I messed around with SketchUp once upon a time.

I am worried this feels like opening a can of worms just so that I can make a thing that already exists in a dozen forms better.

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[–] [email protected] 1 points 1 month ago (7 children)

May not be a popular opinion, but if you just want to fix shit like that, you can use Microsoft 3D Builder, it's super simple and pretty powerful.

Modifying existing meshes is difficult, especially more complex ones, I find that this makes it much easier to fix dumb shit or make simple modifications.

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[–] [email protected] 1 points 1 month ago

@Krauerking my opinion is no. For many things you can find a model on line. Much of the challenge can be getting the printer to work as you wish, so modelling might not be first on the to do list.

[–] [email protected] 0 points 1 month ago (1 children)

i've been dying to try an llm that can generate stls from natural speech

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