this post was submitted on 18 Nov 2024
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Been playing this game for weeks. I completed it and then started a new game. The game's story is excellent, but it absolutely does not justify the tedium it makes you endure to experience it. In a 40 minute sitting, I'd spend the entire thing simply having characters dialogue at me. What's the point of the open world then? Car chases are scripted so that you don't even have to fire a single shot. The enemies will just eventually blow up. 70% of dialogue choices are just for roleplay and don't change a thing or make extremely minor changes. The combat and shootouts are mid.

Act 1 is a chore to get through on replay. There are so many touches they could have added to make it interactive. The Flathead robot mission... why not let us pilot the bot in first-person to do all the tasks, like a stealth minigame? I can think of a few games that let you do something similar. Instead, it is 20 or more steps that are essentially "look at this object and wait."

The best part of the game for me was the middle, where the plot becomes more elaborate, evocative and the relationships with Judy, Panam, Johnny etc develop. But even there the game was navigating me through a seedy open world in order to show me glorified cutscene after cutscene. Then shootouts that were really nothing special.

Witcher 3 was dialogue heavy, nuanced and compelling. It had tedium, but I never felt like the open world was superficial or that the tedium overshadowed the rest of the game. Side tasks like Gwent or contracts were fun and absorbing. The most boring expositional bit was using Witcher sense to explore, but even then at least you were interacting with your surroundings more, not just sitting there being talked at.

Did anyone else feel this way?

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[–] [email protected] 4 points 1 day ago (4 children)

Tell me you haven’t dug deep into Cyberpunk 2077 without telling me you haven’t dug deep into Cyberpunk 2077.

My dude, the easter eggs have easter eggs.

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[–] Marty_TF 4 points 1 day ago

im replaying the game in vr rn, usinf luke ross real vr mod. it bringsnonly barebones vr capabilities, you still need kbm or controller, but honestly, the open world complaint simply disintegrates in vr. a world this perfectly crafted is simply a joy in vr. since vr is generally slower, the dialogue parts also feel way less slow and tedious, and when modded appropriately difficult, you really start roleplaying to your charavters strength. starting off as a weak ass meatbag, having to stealth everything, chroming up more and more to the point where you go from dying in 4 shots to being able to go beserk bring a real sense of progression to it. currently modding via the new nexus app, as vortex doesnt work on linux, so i cant make a collection yet, but once i have it, i will definitely share it. i have 680 hours rn, 300 of them in vr (120ish i the current run) and i'm enjoying every minute of it

[–] [email protected] 3 points 1 day ago

I'm a weird critter and play things differently from most, I think 😅 My greatest fun tends to be alting hard, trying nearly every imaginable build. Beat up the same jerkwad thirty times just to try out all' the toys, that kind of thing :3 I did get annoyed at having to wait for the map to open up but I replay beginnings so many times anyway... 🤷 I wanna go back to CP77 pretty badly, too 😅 Am stuck on a laptop that I can't imagine running it playably but even just driving around was fun for me. Helped me through a rough patch a night or two, actually.

Also liked how well-done the story bits felt, though maybe that's partly because I was told they're really good and just expected them to be 🤷 I do remember some bits fondly, though.

[–] [email protected] 3 points 1 day ago (3 children)

You know, I had heard a lot about how much Cyberpunk had improved since launch, but I still couldn't really convince myself to try it. "Cyberpunk game made by big corporate studio" always just struck me as something of an oxymoron.

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[–] [email protected] 2 points 1 day ago (5 children)
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[–] therealjcdenton -1 points 1 day ago

So true, Cyberpunk can't be fixed because it's story is so bad, it has some cool scenes when johnny and v go into the dimensional merge, but that's about it

[–] [email protected] 2 points 1 day ago

Act 1 is a chore to get through on replay.

Good news is if you have the DLC you can skip the first act. The DLC start puts you in front of the Church in Pacifica after fighting Placide.

I like Cyberpunk a lot but replayability is shallow like you say. Sometimes I just boot it up to punch npcs though. Make a gorilla arms build and go ham. It's pretty cathartic.

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