I hate the Persona franchise. I don't like the playstyle at all. It felt very uncomfortable to me.
Gaming
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stares with disagreement
Lol it's cool, we don't all have to agree. I'm curious, what are some games you do like?
Totally agree on Persona 5. Maybe it's just because I don't particularly care about anime, but I just couldn't get into it. It just feels like hours and hours of boring anime filler episodes.
I'm also not a big fan of turn based combat, so that didn't help.
Time management, I love everything about majoras mask, exept the, well, time management
Nier Automata. I played it for a few hours but it didn’t really catch me. I found the combat and the world too boring. People were telling me it gets better especially if you play through the multiple endings. I mean I couldn’t even get myself to finish it once… I just moved on to another game.
NA is great because of the characters. They're extremely well fleshed out and undergo a serious growth during the game events. I think that if you don't care about the characters then it's not worth playing. Plot and combat are accessories to the character developments.
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The Witcher series. Around 15 years ago I've picked up Sapkowski's books. I made through one and a half. Can't stand his writing.
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Horizon series - I watched my partner play through it and I can't think of a more bland, unimaginative world.
Just about any highly acclaimed cinematic games that take away control from the player via cutscenes or by completely lacking fail states thereby bringing the game to a halt until you press the one button they want you to for the illusion of engagement.
I hated Prey 2017. Everyone raves about it, but the storyline was very predictable and cliche and the combat was just atrocious.
A Way Out - go anywhere and ask for a good co-op game and this will be recommended to you. It took me and my girlfriend about 3 hours to beat it. It didn't feel like a game as much as an interactive movie and it has zero replayability value.
Have you tried It takes two? It's the same developer but a way better Co-op-game.
For me it's the GTA games since San Andreas and Red Dead Redemption 2.
I still try GTA V and RDR2 once in a while as I love the worlds in those games. But they always feel grindy really fast and just don't manage to hold my attention. A shame, as RDR2 looks gorgeous and I love the western setting, but the gameplay just doesn't connect with me.
Also doesn't help that each time I want to try picking GTA V or RDR2 up again I end up starting from scratch as I have no idea what the control scheme was. Another thing that just doesn't resonate with me I guess. Perhaps it's better with a controller, but as an avid mouse & keyboard guy all my attempts to use one ended with utter frustration.
I liked GTA V, but I spent my whole time with rdr2 just being like "everyone loves this game, what am I missing? Maybe if I make it to the next act it'll open up more".
It was beautiful, the world felt alive, the mechanics were good, but it's like instead of making a game with the wonderful foundation they built, they decided they'd rather tell a story than make a game.
I loved the hunting, the bounty quests were kind of ok, the gunfights were ok even if they were so repetitive they felt procedural, but I just couldn't care about the story they shoved down your throat.
I wanted to build up the settlement and have to run around robbing trains to come up with money, I don't want to do a 5 minute ride while the characters give exposition through dialogue, fight a few waves of enemies, then ride off - rinse and repeat.
I wanted to grind progression through upgrading weapons and gear, but the upgrades are minimal, new guns are linked to story progression, and while hunting was fun the legendaries were just tedious jumping through hoops
Halo, I tried to play reach but I got stuck in a burning building and didn't know where to go. Thankfully I could refund the collection
fnaf and amnesia and ddlc. I'm not into horror
Return of the Obra Dinn. I adore puzzle mystery games, but I can’t stand the art style and it felt like I was constantly fighting the mechanics and interface.
Also Inscryption. Often the cards would purposely not explain their mechanics, but I would use it and it would do something unexpected and one bad decision often would cause me to lose. I usually love deck builders like that but it was so frustrating to feel like I was being punished for trying new things.
See, I love Obra Dinn's art style, but I agree that the interface is pretty clunky.