this post was submitted on 16 Jun 2023
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Gaming

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I'm looking for PC games that I can play while listening to podcasts- games that don't have engaging cut scenes or important dialogue, games that honestly don't require a lot of skill or thought.

I used to be really into things like Farm Frenzy, Rescue Team, hidden object games, that kind of thing. I got heavily into MMOs and stopped downloading casual games for a decade or so.

Now it almost feels like this sort of game isn't made anymore? Were they completely nuked by the existence of Gacha games, P2W, and anything that earns the dev a constant income stream? I'm happy to pay for a game once, but I can't be constantly buying booster packs.

I also don't want to play on mobile or on a console, PC Master Race here, haha.

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[–] [email protected] 2 points 1 year ago

Far Lone Sails

[–] [email protected] 2 points 1 year ago (3 children)
[–] [email protected] 2 points 1 year ago (1 children)

Hades might be my favourite game of all time, but I'd say it's the opposite of a chill time

[–] [email protected] 1 points 1 year ago

Well, I play it casually. I'm not that good at it, so I take it slow. But I probably agree with you anyway, it's a bit tense at times

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[–] [email protected] 2 points 1 year ago* (last edited 1 year ago)

Warframe is good for this. Lots of ways to tune your level of engagement through build choices. Most content rarely requires your full attention and story is only progressed in specific story missions that you usually play only once.

[–] [email protected] 2 points 1 year ago

Astroneer is pretty low stakes, I played it mostly while listening or watching other things

[–] [email protected] 1 points 1 year ago

Mordhau is definitely one of few casual games medieval fighting game where you can mindlessly kill other players and laugh your ass off. But at the same time its the type of game you can get really good at too. So it has a very in depth combat experience

[–] [email protected] 1 points 1 year ago

Two casual-adjecent games I played a lot over the past week are Mini Motorways and Inscryption: Kacey's Mod.

The first one is like a simplified city building simulator that works more like an evolving puzzle, you just build roads to connect houses and buildings of the same color while trying to keep traffic moving along. It might sound overly simple but it gets hectic and intense incredibly fast.

The other is an expansion to the original Inscryption game, which was a roguelike deckbuilder with a horror-ish spin that, no spoilers, went places lmao. What the expansion does is essentially take out all the story and convert a specific part of the game into an actual endlessly repeatable roguelike. It's challenging, but very engaging, and the presentation is just 10/10.

[–] [email protected] 1 points 1 year ago

Superflight

[–] [email protected] 1 points 1 year ago (1 children)

Celeste can be quite casual and also challenging at the same time.

You can die as many times and the game doesn't punish you, you can save at any point and come back exactly where you lef off later.

[–] [email protected] 1 points 1 year ago (1 children)

Celeste’s difficulty scaling is great. First play through, though, be ready to break a sweat maneuvering some rooms. It also has great music, which is at least worth a listen.

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[–] [email protected] 1 points 1 year ago

Dead Cells was my go-to podcast game for quite a while! Story tidbits are few and far between, and it’s more about finding your stride in subsequent runs. There’s a lot of DLC that often goes on sale too.

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

Kartrider is a well developed Mariokart like game that is basically on all platforms (except Switch obviously).

https://www.youtube.com/watch?v=iQjON7OX63M

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

I love to play from time to time Banished with podcasts. Once you figure out how to survive then it's just "how much can I build on a map before my PC explodes".
Ostriv seems nice too, but it's still in alpha, so weird things happen like villagers going out to buy candles or soap and returning with shoes.

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

The X3 games, I think?

They may be ancient, and weird, and buggy, and huge time wasters, and frustrating, but hey I have like 500 hours of playtime on them

... oh, they also have a learning curve that C++ developers are afraid of but I would still call them "casual games" somehow

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