this post was submitted on 10 Jul 2023
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Game History

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87% of games cannot be legally purchased. Here's how the VGHF figured it out, why it's important, and what can be done about it.

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[โ€“] [email protected] 4 points 1 year ago

FYI this was also independently posted to https://kbin.dk/m/[email protected]/t/8585 and then crossposted to @[email protected], [email protected], [email protected], [email protected], and @[email protected] . In case anyone wants to keep track of all the conversations on it.

I also wanna add that I'm really glad y'all set up a Lemmy instance for video game preservation. This is basically a huge artistic legacy that our era has been able to enjoy and something worth safeguarding for the future.

[โ€“] [email protected] 2 points 1 year ago

I ran into this very issue the other day: I cannot buy or play Vagrant Story on any modern consoles. ๐Ÿ˜”

[โ€“] [email protected] 1 points 1 year ago

This is an excellent study! As idealistic as this may sound, I really do hope it becomes a landmark in video game preservation - hard, inarguable numbers making it clear that significant chunks of history are missing from the current gaming landscape.