Interesting. I wonder how they’d feel if the hardware and software they all used to make these games were charged the same way? Or how about the cars/public transit and roads they take to get to work?
Good idea Strauss.
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Interesting. I wonder how they’d feel if the hardware and software they all used to make these games were charged the same way? Or how about the cars/public transit and roads they take to get to work?
Good idea Strauss.
Take Two, are you fuckig high?
Alright so then pay us for the time spent in loading screens lol
I hate dollars per hour to determine how something is good value. I could sit and watch a 3-4 hour movie but if it's a genre I dislike then I'll probably not feel I got value out of it. Likewise if I buy a 70 quid game but it's 15-20 hours and it's got a great story, impressive visuals and solid mechanics then I'll have got my money's worth but if something is 70 quid and it's filled with things that feel like a checklist to do then I'll end up regretting the price that I paid.
My logical brain: He’s not wrong. The rest of my brain: Yeah, good luck with that, asshole.
Oh yeah, make me hate this rotten company even more dude. Keep it coming.
If it was a dollar an hour, then GTAV would be $1208...
But of course, TV AFKing took up a solid chunk of this time... because of forced waiting periods. Sooooo combine a pay-to-play per hour model and forced waiting periods then you've got MTX "Shark cards" with extra annoying steps.
Spoole has finally been vindicated
They should pay me for testing their beta software
They should pay me for testing their beta software
By your own admission you buy the games anyway. You could just not. Companies only listen when it hurts their bottom line.