Rust: Embedded Systems

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Goal

Discussions about using Rust in an Embedded environment.

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Hey, just found this gem of a video and thought I'd share. Covers a great deal of information about embassy and the pico within the first two and a half minutes and is nicely paced overall!

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I started an embedded display for showing sailing (or general boat data) from a SignalK server. Using a target platform of a RasberryPi (3B+) with the old 7" display.

SignalK is a service for handling boat data using a little more modern and distributed protocols that the skipping standards of NMEA-0183 (peer-to-peer serial) or NMEA-2000 (Can bus).

I have made my first Rust library (signalk) to handle the signalk data either over REST or web sockets. On top of that and with frame, egui, and ewebsock I made a GUI that should run in full screen on the raspberry and make it possible to see some of the data inside the boat as well.

I'm quite new to rust as a language, so any feedback would be really helpful. There is a demo running against signalk's demo server on the GitHub pages.

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A look at embedded programming on ESP32 using STD. This is quite unusual, as I belive most other embedded targets only support no-std.

Note: I'm not the author, I just find this interesting, as I have a personal project using std on ESP32 as well.

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I'm not the author, and it isn't an exact fit to this embedded community, but it is related. We deal with many of the same issues.

One thing in particular I found interesting was the section about the crate volatile.

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I am not the author, but this interests me.

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I'm not the author, but thought I should get the ball rolling in the embedded community.

This is the latest post, from last week. However, this blog has a lot of useful tutorial style posts about embedded Rust.