this post was submitted on 02 May 2024
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Yeah, though I am not sure how the federated instance admins would react. I am planning for every anime, manga, vn, etc. to have their own communities. This means about over 100k communities being made in an instant. Maybe instead of creating the communities in an instant, creating them when user activity first happens would be more fit. But this would also restrict other platforms' users being able to comment on never heard or new anime entries until someone from the anime tracking platform comments or reviews them.
Thanks btw.
Both have ups and downs. Assuming these lists will be in the code, do you have an estimation how big would that be? If you think they won't strangle the code, just go with it. Something like storing them in JSON and loading them when needed could be better for optimization though.
You can also do some best of both worlds, like not creating the communities beforehand but make the titles searchable from the database open for all users. That might require a bigger traffic from hosting side though, but it should be OK since these will be spread to all self hosted communities.
I think you can also ask some of your questions to selfhosted communities.
What do you mean by "lists in the code"? Which lists and do you mean by "in the code" hardcoded?
Well, since 100k titles would make a pretty big database, at least storing the metadata like years, seasons, genres etc as hardcoded could make it run faster than going full-fledged JSON, at least I meant that. However this will be an open source project and there will be localizations, so now it doesn't look like a good idea to me somehow.
What? What do you mean full-fledged JSON. I won't be storing the animes in JSON, but in a PostgreSQL DB. I don't understand what you mean...
Sorry for the confusion. Don't take my words literally, I'm not an expert on databases. I use JSON for my job and it's enough for me, so use what database your project needs. But by full-fledged I meant completely leaning on databases which may slow some things down for the server side. However I now checked PostgreSQL and it seems much better for large datasets, so I don't think that would be a concern for you.
Oh, I see. Ok, I get it now. JSON indeed would be very slow for this project. I also do think of maybe caching some stuff for this reason.
Yeah, that would be nice for the running seasons I guess. Maybe even a couple years worth seasons since most of the traffic will come from those.
Yep, that's what I was thinking.