this post was submitted on 30 Apr 2024
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[–] [email protected] 45 points 3 months ago (4 children)

Blades in the dark is such a monkey's paw for me. I'm happy people are playing something that's not dnd nor a close relative, but I don't actually like it very much.

It felt very downward spiral to me, which I do not like at all. I've got "and you'll never fully recover" enough in real life. The book (or maybe just a quick start pdf the guy in my old group gave us) was like "horrible things will happen to your character! They'll suffer and break! It's going to be fun" and I was like no thank you.

Also I didn't really like the group I played it with that much, so that didn't help.

[–] [email protected] 18 points 3 months ago (3 children)

It's fine to not want the dark tone, classic d&d heroic fantasy is much more of a feel-good vibe and there's nothing wrong with liking that. There are a lot of Forged in the Dark games (i.e. Blades hacks) with different themes, I imagine a load are much less dark!

[–] [email protected] 8 points 3 months ago (2 children)

Maybe! The way stress, harm, and trauma worked seemed to be pretty baked in, but I haven't done a lot of digging. You could probably make some hacks to allow easier recovery, but I've been happy with Fate instead.

[–] [email protected] 2 points 3 months ago

Ya several of the Forged in the Dark games change the way these mechanics work. They're great fun still.

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