this post was submitted on 13 May 2024
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[–] [email protected] 2 points 5 months ago* (last edited 5 months ago) (1 children)

It'd be telling if later iterations of idtech (should it continue to develop) switch away from Vulkan on desktops.

Would be a difficult move considering how ruthlessly performant it is at present.

[–] [email protected] 3 points 5 months ago (1 children)

It may be but the engine team is mostly Ex-Crytek folks carrying over from Carmack's work with OpenGL. Even the Raytracing support is just a Vulkan Extension. They could change gears.

[–] [email protected] 1 points 5 months ago

Appreciate the insight