this post was submitted on 27 May 2024
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Funny story about that one: my first time playing it, I actually found it a bit too... visceral, and had to stop after getting a couple hours in - I only came back to play it all the way through several years later.
In the intervening time, I learned that one of the developers, when asked whether the game had a "good ending", said something along the lines of "that's when the player stops playing in disgust".
Guess I got the good ending.
Its a great anti war message marketed to the pro war gamers.
It's also just an incredible deconstruction of the "modern warfare" shooter genre. It screams at the player, "hey, hold up a sec, think about those people you're shooting".
I think it's part of why the only other shooters I like are TF2 and the Borderlands series, both of which frame the violence with a distinctly fantastical, escapist setting, intentionally distancing the game from reality.