this post was submitted on 11 Jun 2024
161 points (98.2% liked)
Games
31405 readers
1000 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
It's a good thing Doom 2016 exists then.
For me Doom 2016 was a hugely more enjoyable experience than Eternal. 2016 is arguably one of the greatest linear single player shooters ever made. Eternal felt like a chore once you had all the tools unlocked and I lost interest shortly after. I could have lowered the difficulty so weapon selection didn't matter, but that was clearly not the design intent.
Ultrakill does the "swap between weapons quickly for interesting combos" much better IMO -- it's not necessary but it's a value add and it's super fun to pull off.
I lowered the difficulty, and I were able to kill bigger enemies with the weapon of my choice. But they became bullet sponges. There's no fun in that. I too prefer 2016, I like my shotgun.
When you want to win an internet argument so badly that you miss the point on purpose.