this post was submitted on 18 Jun 2024
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[–] [email protected] 22 points 2 months ago (2 children)

The really awful part is that there's not really any regulation that can stop this. If you ban taking away games people bought then they'll just switch to a subscription which is even worse

[–] [email protected] 20 points 2 months ago

If you had reasonable copyright terms like 5 years and a requirement to release code/digital artifacts for library archival once it becomes public commons?

[–] [email protected] 19 points 2 months ago* (last edited 2 months ago)

Except that’s not a problem in many countries so I don’t know why it has to be this way. US media ownership laws are among the worst in the world in that they are basically non-existent. It’s always been like this because we lack imagination and the companies are greedy as hell.

Like people act like this is a new problem with digital media, but it is actually the case with physical media too - there are all sorts of restrictions about what you can and can’t do with it. We basically don’t own anything media-wise, we never have. The difference is now they can enforce it more strategically and effectively with digital downloads.