this post was submitted on 21 Jun 2024
95 points (98.0% liked)
Game Development
3192 readers
197 users here now
Welcome to the game development community! This is a place to talk about and post anything related to the field of game development.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Not only do the games need to be opensource, but their toolchains too. It would also be great if everything were stored in content-addressable storage. Then it wouldn't be necessary to track down stuff by follow URL paths to dead domains.
I hope that opensource game engines become more popular. It might just be a matter of time. Blender is now very popular and that's opensource.
Anti Commercial-AI license
I agree, it is better to be open source all the way. I believe Godot became more popular after Unity tried to charge developers per install.