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submitted 3 weeks ago by sp3tr4l to c/[email protected]

You could probably make a poptarts are sandwiches alignment style thing out of this.

Basically, any video game with an explicit goal, or set of goals is just a puzzle game with extra steps.

What buttons do you push, when do you push them, what does this accomplish, how does that lead you to your end goal, etc.

You could even argue that multiplayer tactics constitute a puzzle, a more social puzzle.

Yes, this is reductive, but this is a dumb showerthoughts post.

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[-] sp3tr4l -1 points 3 weeks ago* (last edited 3 weeks ago)

You think that pushing a button that generates a purely random outcome is a game?

To me, those are neither games nor puzzles.

There is nothing one can do, in terms of thought or execution, to influence the outcome.

Other than I suppose choosing to play or not play.

To me, a game must include some capacity of the player to influence whether they succeed or fail, within the game itself.

[-] [email protected] 3 points 3 weeks ago

(I didn't downvote you - it wasn't me!)

Yeah. I think anything that passes time by giving you dopamine hits qualifies as a game. However, that wasn't my point. I was saying, you declared a statement, and then when given counter-examples, declare they aren't really games because they don't meet your previously declared statement. It's a logical fallacy.

this post was submitted on 23 Jun 2024
114 points (83.5% liked)

Showerthoughts

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A "Showerthought" is a simple term used to describe the thoughts that pop into your head while you're doing everyday things like taking a shower, driving, or just daydreaming. The best ones are thoughts that many people can relate to and they find something funny or interesting in regular stuff.

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