this post was submitted on 22 Jul 2023
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What about pc gaming? As far as I'm aware physical pc games don't exist anymore.
Yeah when I hear about mUh pHySiCaL games I smell a console user. PC hasn't had physical in over a decade. Unless you like Hidden Object games.
No, our defense isn't physical it's just DRM free cracking or a GOG library.
I haven't even had a disc drive in the last 7 years, I'd need an external one because high end laptops tend to not have space for that shit when there's stuff that actually matters to consider, like performance and cooling.
I miss the days of CD keys and multiple disks, oh and owning a cd drive within the last decade. Oh wait, nah I like my expansive day 1 regged steam account with everything in it, ever and cheap keys.
Although I do miss manuals. A good manual in the pre-smartphone world was epic toilet reading. Or a good bradygames strat guide. The GTA:SA one was soooo good.
Because game store doesn't exist in my country and international shipping costs much as the game itself
That sounds like a great reason to pirate!
Well, single-player games anyway..
Are you like 12\s :D ?
The reason digital games took off is because it was a hundred times better in every possible way. In 2006 if you didn't live in a capital of a country in Europe. (Which is most people), buying games was a fucking pain in the ass.
First of all games had a short shelf life. Like insanely short. 3-6 months MAYBE. After that go fuck yourself. If it sold superb well maybe it got a platinum rerelease, but honestly most games that platinum-d, you probably had already, because they were the must have-s for the console, and those were basically the games you could buy in your tiny video game store / supermarket(s). (What I mean is they had a very narrow selection of the most popular games, and budget games). The idea that your budget games were older bigger titles didn't exist. You had awful budget games instead. Notice those are all but gone? Thank digital distribution. Makes no sense to stop selling a game. Also owning a more obscure console like the Saturn, was pretty much out of question, because there were even less stuff for it. Also in these stores no game, unless it was LITERALLY unplayable was marked down much. There was a very real cost associated with a physical game. It was perfectly possible to lose money on a real copy, unlike a digital one.
Also more experimental games were a huge risk for a publisher. Especially lower budget ones. Distribution and cartridge printing was awfully expensive. This did get better with CD based consoles a little.
Also the way games are distributed since the 90-s is optical media. Optical media is a huge PITA. The disks get damaged real easy, often without noticeable damage to the surface, they take up a lot a of space, and the optical drive is the single biggest point of failure on any period device. Laptops consoles, desktops. The first thing that always broke was the ODD. This resulted in a costly difficult and with more exotic devices impossible repair. I have a stack of like 20 PS2-s (I know I know), that I got for effectively free, because they were useless to their owners, because they don't read disks anymore.
So this is why digital distribution took off as hard as it did. Because people remember when games were an expensive pain in the ass, and dd made it incomparably cheaper, more convenient, and let's be real here, more long lasting.
Digital software delivery is perfectly fine.
DRM is intolerable.
Convenience.
If it was source code on a disk then I might agree, but as it is, your idea is juvenile and dead. Only rarely grabbing an old game release on physical media and just playing it is what you want or what you get. It may signify ownership, but so may a digital receipt.
People in discord tell me "it's convenient" and to "shut up, it's the way of the future" because they are children who grew up in a permissive environment that did not condition them to question that kind of rule. They question governments and lawmakers, but not game creation.