this post was submitted on 01 Jul 2024
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[–] [email protected] 1 points 1 month ago

PNG is fine for this. A palletized PNG on max compression would be smaller than the game and totally lossless unlike this. First you gotta take this image and map/quantize it to the original palette though to destroy the JPEG artifacts, which produce colors in between ones that would have existed in the game's output.