this post was submitted on 03 Jul 2024
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[–] [email protected] 38 points 2 months ago (8 children)

How many games have microtransactions that disappear within a few years? Seems like team fortress 2 is the one place where you can buy an in-game item and still have access to it over a decade later. Not many games can say that.

[–] [email protected] 10 points 2 months ago (7 children)

I don't get the hate for cosmetic microtransaction, that's the best kind.

[–] [email protected] 20 points 2 months ago (6 children)

The problem with cosmetic microtransactions is that it gives the creators a monetary incentive to make sure nothing you can earn in the game is as appealing as the microtransaction items, or that their availability (in cases where you can earn the same items in-game) are low enough that you'll never reasonably earn what you want.

You can say 'Cosmetics don't matter!' but the astronomical sales of cosmetic items pretty much proves that to the majority of players, that is not the case.

They also often intentionally create game mechanics specifically to ensure that players who aren't paying see the better-looking players who did pay.

[–] [email protected] 2 points 2 months ago

The problem with cosmetic items is the payout % to the artist. It's so fucking low, I have no idea why artists work so hard for it.

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