this post was submitted on 05 Jul 2024
195 points (94.1% liked)
Gaming
19542 readers
91 users here now
Sub for any gaming related content!
Rules:
- 1: No spam or advertising. This basically means no linking to your own content on blogs, YouTube, Twitch, etc.
- 2: No bigotry or gatekeeping. This should be obvious, but neither of those things will be tolerated. This goes for linked content too; if the site has some heavy "anti-woke" energy, you probably shouldn't be posting it here.
- 3: No untagged game spoilers. If the game was recently released or not released at all yet, use the Spoiler tag (the little ⚠️ button) in the body text, and avoid typing spoilers in the title. It should also be avoided to openly talk about major story spoilers, even in old games.
founded 4 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
As with all things, it will come down to how its used and the prompt.
For instance, filler characters could have a built in plan tonger more abrasive and use shorter responses when engaged.
The plot can still be set and the dialogue is used to advance that, however you choose to proceed.
I'm sure some will be seamless and great. Others will be clunky. Its not the tool, but how its used. If generative AI is just used to make assets and dialogue instead of paying artists, it will be crappy. If artists use it to plan characters and plots that flow more freely but still allow engagement and sandbox, it'll be awesome.