New Communities
A place to post new communities all over Lemmy for discovery and promotion.
Rules
The rules may be more established as time goes on, but it's important to have a foundation to work on.
1. Follow the rules of Lemmy.world - These rules are the same as Mastodon.world's rules, which can be found here.
2. Include a community title and description in your post title. - A following example of this would be New Communities - A place to post new communities all over Lemmy for discovery and promotion.
3. Follow the formatting. - The formatting as included below is important for people getting universal links across Lemmy as easily as possible.
Formatting
Please include this following format in your post:
[link text](/c/[email protected])
This provides a link that should work across instances, but in some cases it won't
You should also include either:
or instance.com/c/community
FAQ:
Q: Why do I get a 404?
A: At least one user in an instance needs to search for a community before it gets fetched. Searching for the community will bring it into the instance and it will fetch a few of the most recent posts without comments. If a user is subscribed to a community, then all of the future posts and interactions are now in-sync.
Q: When I try to create a post, the circle just spins forever. Why is that?
A: This is a current known issue with large communities. Sometimes it does get posted, but just continues spinning, but sometimes it doesn't get posted and continues spinning. If it doesn't actually get posted, the best thing to do is try later. However, only some people seem to be having this problem at the moment.
Image Attribution:
Fahmi, CC BY 4.0 https://creativecommons.org/licenses/by/4.0, via Wikimedia Commons
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Have been meaning to watch Frieren after I saw a comment on a Dungeons and Dragons subreddit awhile back. The conversation was about the fantasy trope of elves being isolationist and sticking to their own. Someone gave a nicely-written explanation of how you could run that in your game as being because everyone else lives shorter lives than them, that it's a phase in most elves' lives where they say they'll never be like their elder elves and they go adventuring, and then their friends die before them and they are heartbroken, and they go back to their walled elven communities because "what elf could bear that loss ten times over?" or some other closing line that hit the spot. The reply said Frieren was basically about that. Also have been meaning to watch Spy x Family!
About cute girls doing cute things: slice of life and themes of friendship are gender neutral. Men might fantasize about being with them: no significant male characters to threaten the fantasy, not even a "self-insert" MC who might not actually be relatable to the particular man. But what I think less people realize is that for women, it's a female-dominated show, and there are no important men, so naturally the girls talk to each other about doing things unrelated to men. In other words, shows in that genre are nigh-on guaranteed to pass the Bechdel test. I'm a woman who watches cute girls doing cute things. I don't spend much time thinking about the Bechdel test when consuming media, but I know other women do and I figure it's a cool insight.
Honestly, I tell myself I play otome for the men, but really I get sucked in by the interesting premise or the main character's personality or the main character being relatable to me somehow. From what I know of Variable Barricade, absolutely none of the guys appeal to me, but I want to play it anyways because of the tsundere MC and it being a dramedy. Playing My Next Life as a Villainess: All Routes Lead to Doom -Pirates of the Disturbance- and I'm only interested in 4 of the men, but because I'm enjoying the story/characters I'm going to play all 6 routes. If I get sucked in by a love interest it's usually because I heard something about the way his route progresses, or he hits a particular character trope that I want to see in a love interest character that I rarely get to see in them. Although I do think part of the appeal for me is still romance—I consumed quite a lot of shipping fanfic up until a few years ago. For what it is worth I am attracted to men.
I really enjoy social interaction and relationship building mechanics in video games, and would love to see more games entirely focused around them, though with more mechanics than you see in visual novels. I also personally want to make a game some day about messing with them like a villain in a soap opera or teen drama, but I do not know if I'd actually commit to it, and I am definitely not looking forward to "so was she a bully in high school, or is she a bully victim looking to take the role of the oppressor?" questions asked in a similar vein to "so how many people have you killed?" questions for people who work on violent video games.
I also am enjoying this conversation! It feels like something that would not really be done on Reddit, but that is okay here. Or at least culture is not established enough here for anyone to tell us to stop and go away :P On Reddit I would have tried to take it to DMs and here, given issues with federation, theoretically I should be able to DM you from Mbin and you should be able to get it on Lemmy, but it might not work in practice.
I feel you're in the right area with what to expect from Frieren, but it should still be different enough it gets you in the feels when it needs to.
Spy x Family is a ton of fun and is pretty well paced and has a good balance of serious and humor and emotion. All the MCs get pretty even focus as well, no one character dominates the series. You get some B plot stuff with the secondary characters also, so lots of POV. None of the arcs have lasted too long either. Anya is the star though, as far as I'm concerned as she just has so many great comedy moments and is so loveable in a dorky way and is drawn with the greatest expressions.
For me the cute girls doing cute things are sweet peaceful stories I can relax to, watch them do hobbies (bonus points if they actually teach me stuff about those hobbies), and give me some insight into female situations and how they (may) act when men aren't around. Asobi Asobase is supposed to be about a games club, but they rarely do any actual games and just chill or harass each other with lots of funny gags thrown in. Days at the Breakwater is about a fishing club. Do It Yourself! was fun, as that was a crafting club, but it started with the MC having her best friend not wanting to be her friend anymore, and we learn through the series about their relationship and what the problem was and how it resolves with some fun crafty stuff (and a very cute woodpecker!) along the way. I can get why there are people that watch them for ulterior resaons, but it seems kinda pointless as there are plenty of shows that provide that much more readily. I was so disappointed Farming Life in Another World went that way! The world was so beautiful, and the variety of female characters were so loveable and interesting (and the giant killer spider that only ate potatoes was so sweet!), but it turned into more about breeding with the natives like OG Captain Kirk than a show about farming that I was really hoping for. All the characters kicked so much ass, but were reduced to implied breeding material.
I don't think I've heard of the Bechdel Test before, and it's sad that has to be a thing! I'm male, but was primarily raised by both my grandmothers, so I appreciate stronger, more independent and assertive female characters. It's one thing that I've really loved about One Piece. I had expected it to be more shonen-tropey, but there are so many kick ass characters of all kinds. Being female, small, old, or fat don't have any bearing on how the characters are written. The author has talked about why should any of that influence how cool of a character they can be? It's nice as a now older and rounder person that is still an anime/manga fan to see people still not being reduced to gag characters. Some of the smartest and strongest characters have been women and old people. It is a shame noticing when they female characters are written as things just to move story lines along or for fanservice alone. I'm not against fanservice at all, but I don't want things that are just strictly that. I checked out Nagatoro after hearing how bad it was in that regard, but I honestly enjoy it and see it as an innocent coming of age story. They're being more shy and awkward than they are being sexy. I only watched the first season, and while the POV is from the male MC, much of the focus seems to be the personalities of the female characters, obviously mainly Nagatoro, but from the beginning we see that she mainly just enjoys making the MC feel uncomfortable, and whenever she takes something a bit too far or things get too real, she gets embarrassed and we get a glimpse at the real Nagatoro who seems to be a very polite and caring person. It'd be easy to watch it as a pervy show if that was one's desire, but I feel they'd be missing on on some great narrative elements by doing so. But I enjoy getting all the characters personalities flesh out in stories. The world just feel so one dimensional if you aren't fairly exploring all the characters evenly.
Doing the reading yesterday about otome games, it did seem like many people play through to get all the endings. I guess that makes sense, as if you only had one or 2 characters you really liked, it would be too straightforward to play through. The more characters you get invested in, the more compelling it would be. It probably doesn't help that the male version of dating sims gets catagorized as something for creepy guys to play, or that's how it seems to me at least. It's never the character the viewer would want to be in a show for example that is the one playing them. Hearing it described more as a graphic novel makes things make a bit more sense though. It sounds like a choose your adventure book, with the same replay value, and likely higher quality storytelling. From watching My Next Life as a Villainess, I did enjoy the characters' personalities overall, and I liked their art style. It does feel a bit unusual to me to basically see a reverse harem though, where the male and female characters all had love interest in the female MC. Being unfamiliar with a bunch of the love/romance genres gets me a bit confused as to what is meant to be for a more general audience and what is for more...uhh...specific tastes shall we say.
For a game more revolving around relationships with some consequences, have you played Life is Strange? I only played the first one, but you can definitely be the friendly peacemaker or be rude and blow people off, leading to different consequences. There are only 2 actual endings, but the journey can be pretty different depending on how you play it, especially if you notice finer details in the backgrounds and conversations. It usually goes on sale pretty cheap. Largely female characters too.
I think a Mean Girls type game could be fun. It's like GTA type games don't make you a hardcore criminal, I think a bad girl game could be a healthy way to work through some of those pent up feelings people get and the desire to get back at people that where bad to you. Paths to either making eventual peace or viciously dominating the social circles could be in the same game for people that eant either type of resolution. It probably just gets lost in the "girls dont play games" stereotype, which is unfortunate.