this post was submitted on 17 Jul 2024
731 points (96.4% liked)

Technology

59672 readers
2727 users here now

This is a most excellent place for technology news and articles.


Our Rules


  1. Follow the lemmy.world rules.
  2. Only tech related content.
  3. Be excellent to each another!
  4. Mod approved content bots can post up to 10 articles per day.
  5. Threads asking for personal tech support may be deleted.
  6. Politics threads may be removed.
  7. No memes allowed as posts, OK to post as comments.
  8. Only approved bots from the list below, to ask if your bot can be added please contact us.
  9. Check for duplicates before posting, duplicates may be removed

Approved Bots


founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 13 points 4 months ago (2 children)

My reference to free market is only a means of saying customers choose steam because of its offerings not that they have too.

I agree it would be nice if they charged less. However do we know their full PNL/balance sheet? People just keep taking revenue/employees as if employees are the only overhead.

They provide the servers, and do have an rde cost for development for services we discussed like cloud saves, control support etc. if people have this much energy over it attack pharmaceutical for there insane mark ups that would drive way more positive social change. But the people driving are mostly trying to make more money by cutting there publishing expenses through steam. I'm sure psn and Xbox also take 25 to 30percent cuts.

They also championed low publishing costs of only 100 dollars to list a game. I don't know enough to speak to their update charges though. Hell psn been known to charge 25k for visibility in top of their 30% cut and there are no other market options Reference

Everyone focuses here cause developers and publishers want more of this cut and to me seem to try to push steam into regulator cross hairs as a way to force the changes they have failed to negotiate.

I would also point out brick and mortar sellers also take 15 to 20% cut and then also charge for storage, disposal, fulfillment, return on and on. Amazon does the same. It's the nature of a market place. Reference

Overall it doesn't make sense to me as a community that we attack our best example of what a game market place should be.

[–] [email protected] 3 points 4 months ago (3 children)

No harm meant. I do think Steam is the golden example of a big business done right. All I'm saying is that there's room for improvement.

However do we know their full PNL/balance sheet?

We can make an educated guess. Amazon's S3 charges roughly $0.025 per GB, so an 100GB game would cost $2.50 for Steam to upload to a user. For a $30 game, that's around ~8.5% or just over 3 downloads before it's unprofitable.

Obviously Valve isn't paying consumer level S3 prices, and obviously users can download multiple times. But I would be extremely surprised if they didn't make a rather large margin on each sale

[–] [email protected] 3 points 4 months ago

Total fair always room for improvement, no ones perfect.

Appreciate the good discussion!

[–] [email protected] 2 points 4 months ago (1 children)

Assuming there will never be any updates, 3 downloads is what regular gamer can do. First computer, second(friend's) computer and reinstallation on first computer.

[–] [email protected] 2 points 4 months ago (1 children)

$0.025 per GB is the most expensive option on S3 I could find rounded up. It would be absolutely insane if Steam were paying those prices when they have their own servers. I also used 100GB game size as a large number, and $30 as a small price tag (for an 100GB game).

I was trying to be charitable with the numbers and it still came out pretty positive

[–] [email protected] 1 points 4 months ago (1 children)

$0.025 per GB is the most expensive option on S3 I could find rounded up.

What is cheapest and at what speed?

I also used 100GB game size as a large number, and $30 as a small price tag (for an 100GB game).

I get it, but then there are all those heavy f2p games like War Thunder, from which Steam doesn't get anything.

[–] [email protected] 1 points 4 months ago (1 children)

You can look it up yourself, I was just giving a worst case scenario

[–] [email protected] 1 points 4 months ago

aws.amazon.com doesn't seen to work in Russia

[–] [email protected] 1 points 4 months ago (1 children)

Amazon's S3 charges roughly $0.025 per GB

For storage or for download?

[–] [email protected] 4 points 4 months ago* (last edited 4 months ago) (1 children)

Download. It's also rounded up. Storage is negligible compared to bandwidth, especially considering Steam's business model

[–] [email protected] 1 points 4 months ago

And their cost is going down over time while their revenues are increasing since they take a % off every sales and sales are increasing and so is the average price of games.

[–] [email protected] -2 points 4 months ago

They make enough profit for the boss to be a billionaire, enough said.