this post was submitted on 22 Jul 2024
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Video game news oriented community. No NanoUFO is not a bot :)

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[–] [email protected] 1 points 3 months ago (2 children)

You're not missing out, because it's coming back.

[–] [email protected] 1 points 3 months ago (1 children)

Telling you when to play content is the definition of FOMO.

"You can only play this content on Sundays, but it will be available every Sunday forever" is always FOMO and always predatory.

[–] [email protected] 1 points 3 months ago (1 children)
[–] [email protected] 1 points 3 months ago* (last edited 3 months ago)

I'm not re-defining anything.

Anything that meets that definition is always FOMO. Anything that does not meet that definition cannot possibly be. FOMO is controlling when players are allowed to experience(/buy) content in order to force them to play when you want them to. Any intentional time limited window is absolutely always FOMO.

[–] [email protected] 0 points 3 months ago (1 children)
[–] [email protected] 1 points 3 months ago (1 children)

...and it eventually returns.

[–] [email protected] 1 points 3 months ago (1 children)

Until it's gone again. It does come back but you could miss out till then. Hence "fear of missing out". I feel like you're purposefully ignoring that it is FOMO.

[–] [email protected] 1 points 3 months ago (1 children)

You're not missing out if it's coming back again - for instance, fear of missing out summer makes no sense.

Missing out Halley's comet, on the other hand...

I hope that clears up your confusion.

[–] [email protected] 0 points 3 months ago

These are false equivalencies. Why not make them available all the time? Have you ever asked why they don't? Because them going away for an unknown time drives purchases. Now why does it drive purchases? Because people are afraid of missing it. You can get it eventually sure, your just punished for not getting it then and have to wait. It's textbook FOMO marketing, saying it's not is just silly.