this post was submitted on 25 Jul 2024
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[–] altima_neo 3 points 3 months ago* (last edited 3 months ago) (2 children)

I think The Chronicles of Riddick on Xbox was running on idTech doing all them effects on the OG xbox. It looked fantastic.

https://www.youtube.com/watch?v=Xu5BH4j0K1A

[–] [email protected] 5 points 3 months ago* (last edited 3 months ago)

Apparently the games that did use that technique, like idtech games and splinter cell, generally all had small environments that were within the limitations of the hardware, where as halo 2 had massive environments that stressed it too far with the lighting active.

[–] [email protected] 1 points 3 months ago

That's great, though it doesn't really address the questions. I suspect only higher up people in the Halo 2 development could answer them.