this post was submitted on 29 Jul 2024
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Mesa is the cross-platform, open source implementation of the OpenGL, Vulcan and OpenCL protocols for use in creating graphics on screen.
It's the default GL library on Linux for when you want to write code that creates 3D graphics.
You can juxtapose it to Metal on Mac's or DirectX 3D on Windows.
Oh okay that makes sense, thanks!