this post was submitted on 22 Aug 2024
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[–] [email protected] 2 points 2 months ago (1 children)

It has good bones. It seems a shame to have built out all the art, game engine, etc and not have made it longer. I get your point in that it was tidy, but I still can't help but feel an opportunity was lost by not fleshing it out a bit.

[–] [email protected] 2 points 2 months ago

But at the same time, I was never bored by content that felt like padding, they made the game in under 5 years, and Obsidian is a multi project studio often rated one of the best places to work, perhaps one of the best examples of sustainable game development in the industry. It's nice to have an RPG that only takes 25 hours when there are more than enough of the ones that take 100 hours out there.